This shot was quick to setup in blender but would probably be better off rendered in Karma or Redshift. The limited control over motion blur in Cycles make it difficult to get a clean result.
Some experiments from my time working creatively with a tech startup. I was responsible for updating the product design and creating the model, as well as the creative direction. This is a very small portion of what was created. The Renders below were mainly done in Blender with some additional work in Houdini. Most of them are low res or low sample count to iterate quickly as these weren't intended to be the final products.